- Bump compileSdk/targetSdk from 36 to 37 across all modules
- Upgrade gradle wrapper to 9.6.1
- Upgrade agp to 9.3.0, kotlin to 2.4.10, ksp to 2.3.10
- Upgrade composeBom to 2026.06.01 and compose libs
- Upgrade hilt to 2.60.1, room to 2.8.4, media3 to 1.10.1
- Upgrade okhttp to 5.4.0, coil to 3.5.0, datastore to 1.2.1
- Upgrade lifecycle to 2.11.0, activity-compose to 1.13.0
- Upgrade firebase crashlytics to 20.1.0, gms services to 4.5.0
Add a ModalBottomSheet with Mark as watched/unwatched actions on long-click of episode cards.
- Replace clickable with combinedClickable to support long-click gestures
- Add markEpisodeAsWatched function to SeriesViewModel
- Add MediaAction model usage for bottom sheet actions
- Add test tag for the dialog component
Previously, the Slider's value was switched from the local sliderPosition to
the positionMs prop the instant onValueChangeFinished cleared isScrubbing.
Because the prop had not yet caught up with the committed seek, the thumb
visibly snapped back to the pre-seek position before jumping to the target.
Drive the slider from sliderPosition unconditionally, sync sliderPosition
from the prop via a LaunchedEffect only when not scrubbing, and pin
sliderPosition to the committed target before clearing isScrubbing in
onValueChangeFinished.
Enhance the series play button to display season and episode number alongside the play label when a next-up episode is available. Also constrain the subtitle text to a single line with ellipsis overflow to prevent layout issues from long subtitle strings.
Expose the active skippable segment type from the player state so the UI
can show the skip intro button only for intro segments and trigger the
next episode overlay when an outro segment is active.
Show an "Up Next" card with the next episode thumbnail, play overlay,
and title when within 20 seconds of the current episode ending.
Tapping it immediately starts the next episode from the playlist queue.
- Add nextEpisode field to PlayerUiState derived from queue
- Create NextEpisodeOverlay for mobile with artwork + title
- Create TvNextEpisodeOverlay for TV with D-pad focus support
- Integrate into both PlayerScreen and TvPlayerScreen
- Auto-focus overlay on TV when it appears
Add mark-as-watched/unwatched bottom sheet actions to home screen
NextUp cards and library browse cards, and to library screen grid items.
Add a single-button watched toggle (with dual icon/color states) to
Movie, Episode, and Series detail screens. Inject
JellyfinMediaMetadataUpdater into all four affected ViewModels.
Replace the DropdownMenu popup in MediaImageCard with a ModalBottomSheet
that appears when the three-dot icon is pressed on ContinueWatchingCard
items. Also trigger the bottom sheet on long-press of the card.
Follows the existing ModalBottomSheet pattern from SeriesComponents.
Move duplicated media detail title, metadata, actions, synopsis, playback, and cast rendering behind MediaDetailScaffoldUiModel so screens only provide model data and optional trailing content.
Convert SeasonTabs from horizontal scrollable tabs to a clickable label that opens a ModalBottomSheet listing all seasons for selection.
- Removes unused LazyRow, itemsIndexed, rememberLazyListState imports
- Removes unused SeasonTab private composable and SeasonTabTagPrefix constant
- Adds ArrowDropDown and Check icon imports
- Adds OptIn(ExperimentalMaterial3Api) for ModalBottomSheet
Renamed purefinVersionCode to purefinReleaseVersionCode and added purefinDebugVersionCode to allow independent version tracking for debug and release builds.
- Replace hardcoded vector fill color with @color/ic_launcher_foreground
- Override foreground to #E53935 (red) for debug builds
- Use manifest placeholders for build-type specific update URLs
- Update release URL to https://apks.t.bbara.hu/apks/purefin-app/update.json
- Add APK repository upload guide to README
Extend the brightness slider to allow values below 0% which triggers
adaptive/auto brightness mode (screenBrightness = -1.0f). The brightness
indicator shows 'Auto' with an empty bar when in adaptive mode.
- Widen gesture range from [0,1] to [-0.1,1] so a small flick below 0 enters auto mode
- readCurrentBrightness returns -0.1f instead of 0.5f when system auto is active
- applyBrightness writes -1f to LayoutParams when value < 0
- PlayerAdjustmentIndicator displays 'Auto' in tertiary color for negative values
Migrate all Flow state collection to collectAsStateWithLifecycle for proper lifecycle awareness, ensuring collection stops when the composable is not in the STARTED state.
- Added lifecycle-runtime-compose dependency to app and app-tv modules
- Replaced all collectAsState() calls with collectAsStateWithLifecycle()
- Updated initial parameter to initialValue for the lifecycle-aware variant